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Paralives switch8/10/2023 With indie titles there is always the worry that development will take so long that players will lose interest. With no release date announced, potential players are still riding the hype train with every new feature teased. But a good portion of this similar gameplay is only accessible through expensive expansion packs, whereas Paralives promises this content will be available in the base game. Pets, transport, and seasons are just a few other aspects that bring this world to life.Īnd sure, many players can point out that a lot of these features are already in The Sims 4. This means the simulated residents of the world have immersive careers, relationships, and communities. Along with creating a Simmer’s perfect building tools, Paralives strives to bring just as much freedom to player style. “Created by and for the player”, Massé has encouraged player input through his Twitter and the Paralives Discord server, where anyone can have their say on what they’d like to see in the game. You name whatever The Sims 4 lacks and Massé seems to include it in this dreamy looking title. Custom lot sizes, flexible furniture customisation, curving walls, split level rooms. Paralives, a PC game developed by Alex Massé boasts everything The Sims players have been missing and wanting for years. In 2019, the development of an indie life simulator was unveiled and Sims players everywhere vowed that they would never go back to The Sims again. The only reason millions of Sims players have stuck with the title is because a comparable title doesn’t exist. In the following years, with the release of The Sims 3 and The Sims 4, however, players have become increasingly frustrated with the lack of progress on the customisation front.Īs well as overpriced expansion packs and consistently horrible load times, this lack of player freedom could be the straw to break the camel’s back. This tickled the fancy of many players who had dreamed of being free to create and perhaps even destroy the lives of their Sims in whatever ways they imagined. With an added colour wheel, life aspirations and many more exciting additions, The Sims 2 brought with it all the customisation that the first game lacked. Apart from the obvious improvement in graphics, the story and mechanics were also much better. When EA published the second game in 2004, people were instantly drawing comparisons. Though limited in graphics and story, for its time it was a phenomenon. It brought with it a surprising amount of success, and arguably gave rise to the simulation genre. The interface looks super flexible and we can't wait to see it in action.The Sims burst onto the gaming scene in early 2000. The team have pretty-much delivered everything that those in The Sims community have been begging for for years.Ĭurved walls, extendable windows, colour wheels, resizing and more! The video below gives you a bit of a rundown courtesy of Léa the Paralives £D Artist! Buildingīelow you can find a selection of views showcasing the Paralives build abilities. Joining their Patreon will unlock access to the private Discord channels, in-game rewards and you can even receive postcards from time to time.Ĭlick here to head to their Patreon and support this incredible project! They post a bunch of stuff like exclusive development updates, polls, surveys and more. You'll also earn a bunch of rewards too, you can even get a townie version of yourself added to the game in the highest tier! They have a massive amount of supporters for an independent project.ĭue to Patreon pledges, the team has been able to recruit more people and speed up development time. Unlike many games, Paralives is entirely backed by the community in terms of finances. "Specifications will become available as we get closer to the alpha version of the game."įrom the sounds of it, you won't be needing to get an upgrade any time soon to run Paralives. The team said, "We are working on optimizing the game to make it run on laptops and lower-end computers." There are no specific system requirements yet. Hopefully, these plans will change in the future. They responded with "There are no plans for console versions at the moment." The question "Will Paralives be available on consoles?" is listed. The game has been confirmed for release on Steam for PC and Mac.Īccording to the FAQ page, at the moment there are no plans to bring the game to console. So far we haven't seen much in terms of gameplay.Īlthough, the below video gives an idea to player of just how in-depth the team are going in terms of what Parafolk can do. The team will release free content updates over time and there could even be some DLCs. According to the FAQ, it won't be a free-to-play game.
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